An interactive installation/exhibition debating the 'Campaign for Digital Disarmament' at the Video Positive 2000 Festival. Based around the form of the "beat-em-up" computer game 'The Realm of Fear' pitted a collection of characters against one another. These characters were figurative, abstract or typographic. They represented people, ideas and were political, provocative and/or controversial.
Exhibitions:
Video Positive, Static Gallery, Liverpool (2000)